Graphics

Publications

http://faculty.cs.tamu.edu/keyser/papers.html
http://www.uni-koblenz.de/~ritschel/
http://graphics.cs.williams.edu/papers/
http://kesen.huang.googlepages.com/
http://www.kunzhou.net/
http://graphics.stanford.edu/~kayvonf/research/index.html
http://graphics.stanford.edu/papers
http://mrelusive.com/
http://www.mpi-inf.mpg.de/~ritschel/
http://artis.imag.fr/Publications/
http://iquilezles.org/
http://grail.cs.washington.edu/pub/
http://graphics.cs.berkeley.edu/papers/
http://jcgt.org/
Chris Bloom’s Misc Graphics Articles
ATI / AMD Publications
nVidia Publications

Tutorials

Drunken Hyena
Riemer’s XNA Tutorials
Paul’s Projects
NEHE – OpenGL Tutorials
Flip Code’s Ray Tracing Tutorial

Misc

ATI Developer
nVidia Developer
GameDev.net Graphics Section
GameDev.net DirectX Section
Game Institute
Humus – Lots of examples
Real-time Rendering book

Company R&D

Bungie Siggraph 09
Intel Publications
nVidia Research
Valve Software Publications
Microsoft Research
Crytek
Insomniac
Sony Entertainment

Conferences and Presentations

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