Tsunami texture mapping at long last

I added texture mapping and blend mapping to Tsunami. The textures aren’t mine, they’re from a book and it’s associated tutorial. It looks much better now than the bland triangles from before. There isn’t a whole lot else to say about this except that I still need to add in the material system, which is next on the list.

I was able to add in a blend mapping. It just takes 3 different textures and blends them together based on what is defined in the blend map. These textures were also taken from a book’s tutorials because I don’t really care to make the textures or the blend map for that matter.

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